/ Previews / RPG / Fallout 2 / Page 2
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Violence, sex and drugs....a great combination of fun and mayhem exist two generations after
the bomb.
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Blood, violence, sex, and drugs will all be a part of the gritty world in which you venture,
and the game will undoubtedly carry a solid "M" rating. Pimp your spouse for some quick cash,
or maybe you like the thrill of intravenous drugs and steroids? Violence is your thing? Take
it out on the villagers with a submachine gun, Mad Max style shotgun, or gattling gun. It's
your choice, and it's gonna be in the game, like it or not. The hostile world is populated by
hostile creatures and ferocious mutants; some familiar, some new... and all are very, very
deadly. Good thing you have people to help you in your quest...
Since the AI has been significantly improved from the first Fallout, the NPC's who join you in
your quest will be the greatest asset of FO2. From the nerdy scientist, to the tough
mercenary pusher, to the ugly badass mutant with a bad attitude, each AI responds differently
under stress and reacts with considerable tact and skill. The improvement is a welcome one
from the original's loveable, yet dumbass NPC's who walk away or attack unwanted people.
Don't worry, the enemies have also been improved, and they all look hungry... especially those
ghouls living in the sewer. Better have some good combat skills if the ammo runs low.
Now you can even improve your companions' firepower and items, or even teach them new skills.
The NPC's can now improve to match your character's mettle and battle hardened tact. They
also become more proficient at using items and new weapons of destruction. Now, in the sequel
many, many new weapons and items are available. And weapons can be combined and created to
your very own preference. Laser sights, drum feed shotguns, and other little add-ons will
improve your killing abilities. And you thought the Brotherhood of Steel had firepower... you
ain't seen nothin' yet.
New items have been added as well. One very big improvement is the addition of a car to
decrease your travel time. It's a roomy late model and is yours for a very reasonable price.
Plenty of room for travelling companions and mutants alike, and it is equipped with enough
trunk space for a cache of guns and ammo. And travel in style with sport vinyl interior and
gleaming white walled tires. You can't really run wild with it, Mad Max style, but it can
improve travel time and decrease hazardous encounters in the wastes. And hey... chicks will
dig it. Better improve your repair and scientific skills if you plan on keeping it running...
or shooting your mechanic for kicks.
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